Eduardo Zepeda's latests posts
Go: channels, understanding the goroutines deadlocks
- go
When working with channels there is a quite common error that occurs when you are not familiar with the concepts, the error is “fatal error: all goroutines are asleep - deadlock!”. The first time I saw this error I was perplexed and, although I knew how to fix it, I d...
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Go: use of channels to communicate goroutines
- go
So far I have explained how to run a goroutine, execute code concurrently with the goroutines and wait for them to finish executing but our goroutines can't do anything else, they can't cooperate with each other to speed up the processes.Imagine you have a web sc...
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Go: introduction to goroutines and concurrency
- go
As I mentioned in the introduction to the go programming language: go is a specialized concurrency language . It is a language that was designed to handle multiple tasks asynchronously. This entry is about go channels.Hey! did you know that I wrote a completely Free Go progr...
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Go: package import and module management
- go
In go you can consider a package as all the files contained in a directory and a module as a collection of packages. To use the code of a package we need to import it, however, in Go there are no relative module imports. Before Go 1.8, to import packages (there were no modules) i...
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Go: Structs, inheritance, polymorphism and encapsulation
- go
As I already mentioned to you in the introduction to the Golang or Go programming language , this language does not have a reserved word for dealing with classes, but uses structs to emulate features such as inheritance, polymorphism, encapsulation and other properties of classes...
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Go: string runes and bytes explained
- go
In this entry I will explain the basics of how strings, runes and bytes work in go, and even a little bit of utf-8.To explain the topic I will assume you know the basics of slices and data types in go, if you don't know about these topics visit my array, slices in gola...
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Golang maps or dictionaries
- go
In the go programming language, a map or hash table is the equivalent of a dictionary; they have a key that is related to a value. The key and value can be of different data types, but all keys must be of a single type and all values must be of the same type.Hey! did you kno...
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Go: slices and arrays, basic characteristics and most common uses
- go
In go or golang slices, arrays and maps are structures for handling data collections. In this entry I am going to talk about the first two: slices and arrays.In this entry I am going to use data types, zero values, and other very basic aspects of go. If you don't know ...
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Go: loops for, break, continue, defer, if and else
- go
This entry will deal with loops in the go programming language.Hey! did you know that I wrote a completely Free Go programming language tutorial?, click here to read it it Go handles loops a little differently than what you are used to. If you're already fluent in any ...
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Go: functions, arguments and the fmt package
- go
This entry will discuss the basic syntax of Go functions. If you know absolutely nothing about go visit my entry go: introduction to programming language, variables and data types to start from the beginning of this tutorial series.Hey! did you know that I wrote a completely...
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